Network Library Documentation
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ServerSideClientInstance Class Reference

Component for GameObject representing client in server-scene, used only for testing id Unity. More...

Inheritance diagram for ServerSideClientInstance:

Public Member Functions

void UserInitialization (int Id, string Name, int actId)

Public Attributes

int userID
string userName

Private Attributes

int actionId = 0

Detailed Description

Component for GameObject representing client in server-scene, used only for testing id Unity.

Definition at line 8 of file ServerSideClientInstance.cs.

Member Function Documentation

◆ UserInitialization()

void ServerSideClientInstance.UserInitialization ( int Id,
string Name,
int actId )

Member Data Documentation

◆ actionId

int ServerSideClientInstance.actionId = 0
private

Definition at line 12 of file ServerSideClientInstance.cs.

◆ userID

int ServerSideClientInstance.userID

Definition at line 10 of file ServerSideClientInstance.cs.

◆ userName

string ServerSideClientInstance.userName

Definition at line 11 of file ServerSideClientInstance.cs.