Contains all of the managing methods for received packets on server.
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Contains all of the managing methods for received packets on server.
Definition at line 10 of file ServerReceiveHandler.cs.
◆ AnimationChangeReceived()
| void ServerReceiveHandler.AnimationChangeReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles animation change event sent from the client.
Definition at line 134 of file ServerReceiveHandler.cs.
135 {
136 int readClientId = receivedPacket.
ReadInt();
137 if (ServerLogic.GetSettings().useAuthentificationTokens)
138 {
140 if (token != ServerLogic.clientsList[clientId].GetToken())
141 {
142 Debug.LogError("Auth token is NOT valid");
143 }
144 }
145 int type = receivedPacket.
ReadInt();
147 float value = receivedPacket.
ReadFloat();
148 if (clientId != readClientId)
149 {
150 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
151 return;
152 }
153 ServerLogic.clientsList[clientId].UpdateAnimation(type, name, value);
154 }
float ReadFloat(bool changeReadPosition=true)
Read float data.
int ReadInt(bool changeReadPosition=true)
Read int data.
string ReadString(bool ChangeReadPosition=true)
Read string data.
◆ BandwidthRequestReceived()
| void ServerReceiveHandler.BandwidthRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles request to measure network bandwidth.
Definition at line 159 of file ServerReceiveHandler.cs.
160 {
161 int readClientId = receivedPacket.
ReadInt();
162 if (clientId != readClientId)
163 {
164 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
165 return;
166 }
167 if (ServerLogic.GetSettings().useAuthentificationTokens)
168 {
170 if (token != ServerLogic.clientsList[clientId].GetToken())
171 {
172 Debug.LogError("Auth token is NOT valid");
173 }
174 }
175 int dataLength = receivedPacket.
ReadInt();
176 byte[] data = receivedPacket.
ReadBytes(dataLength);
177 ServerSendHandler.SendBandwidthReply(clientId);
178 }
byte[] ReadBytes(int arrayLength, bool changeReadPosition=true)
read byte array data
◆ DisconnectRequestReceived()
| void ServerReceiveHandler.DisconnectRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles client disconnection request.
Definition at line 88 of file ServerReceiveHandler.cs.
89 {
90 int readClientId = receivedPacket.
ReadInt();
91 if (clientId != readClientId)
92 {
93 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
94 return;
95 }
96 if (ServerLogic.GetSettings().useAuthentificationTokens)
97 {
99 if (token != ServerLogic.clientsList[clientId].GetToken())
100 {
101 Debug.LogError("Auth token is NOT valid");
102 }
103 }
104 ServerLogic.clientsList[clientId].DisconnectRequest();
105 }
◆ LatencyRequestReceived()
| void ServerReceiveHandler.LatencyRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles client latency measurement request.
Definition at line 32 of file ServerReceiveHandler.cs.
33 {
34 int readClientId = receivedPacket.
ReadInt();
35 int pcktId = receivedPacket.
ReadInt();
36 if (clientId != readClientId)
37 {
38 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
39 return;
40 }
41 ServerLogic.clientsList[clientId].SendLatencyReply(pcktId);
42 }
◆ MessageToAllRequestReceived()
| void ServerReceiveHandler.MessageToAllRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles request to broadcast a message to all clients.
Definition at line 65 of file ServerReceiveHandler.cs.
66 {
67 int readClientId = receivedPacket.
ReadInt();
68 if (ServerLogic.GetSettings().useAuthentificationTokens)
69 {
71 if (token != ServerLogic.clientsList[clientId].GetToken())
72 {
73 Debug.LogError("Auth token is NOT valid");
74 }
75 }
77 if (clientId != readClientId)
78 {
79 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
80 return;
81 }
82 ServerLogic.clientsList[readClientId].ResendToAll(message);
83 }
◆ MessageToUserRequestReceived()
| void ServerReceiveHandler.MessageToUserRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles request to send a private message to another user.
Definition at line 47 of file ServerReceiveHandler.cs.
48 {
49 int readClientId = receivedPacket.
ReadInt();
50 if (ServerLogic.GetSettings().useAuthentificationTokens)
51 {
53 if (token != ServerLogic.clientsList[clientId].GetToken())
54 {
55 Debug.LogError("Auth token is NOT valid");
56 }
57 }
59 ServerLogic.clientsList[readClientId].ResendMessage(message);
60 }
◆ ThroughputRequestReceived()
| void ServerReceiveHandler.ThroughputRequestReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles request to measure network throughput.
Definition at line 183 of file ServerReceiveHandler.cs.
184 {
185 int readClientId = receivedPacket.
ReadInt();
186 if (clientId != readClientId)
187 {
188 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
189 return;
190 }
191 int pcktId = receivedPacket.
ReadInt();
192 int dataLength = receivedPacket.
ReadInt();
193 byte[] data = receivedPacket.
ReadBytes(dataLength);
194 int sizeData = data.Length;
195 ServerSendHandler.SendThroughputReply(clientId, pcktId, sizeData);
196 }
◆ TransformChangeReceived()
| void ServerReceiveHandler.TransformChangeReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles transform update from the client.
Definition at line 110 of file ServerReceiveHandler.cs.
111 {
112 int readClientId = receivedPacket.
ReadInt();
113 if (ServerLogic.GetSettings().useAuthentificationTokens)
114 {
116 if (token != ServerLogic.clientsList[clientId].GetToken())
117 {
118 Debug.LogError("Auth token is NOT valid");
119 }
120 }
123 if (clientId != readClientId)
124 {
125 Console.WriteLine($"Client (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
126 return;
127 }
128 ServerLogic.clientsList[clientId].UpdateTransform(pos, rot);
129 }
Quaternion ReadQuaternion(bool changeReadPos=true)
Read Quaternion data.
Vector3 ReadVector3(bool changeReadPos=true)
Read Vector3 data.
◆ WelcomeReceived()
| void ServerReceiveHandler.WelcomeReceived |
( |
int | clientId, |
|
|
Packet | receivedPacket ) |
|
static |
Handles the initial welcome message from a client and completes handshake.
Definition at line 15 of file ServerReceiveHandler.cs.
16 {
17 int readClientId = receivedPacket.
ReadInt();
18 string clientUsername = receivedPacket.
ReadString();
19 ServerLogic.clientsList[clientId].clientUsername = clientUsername;
20 Console.WriteLine($"{ServerLogic.clientsList[clientId].tcp.Socket.Client.RemoteEndPoint} [{clientUsername}] has connected successfully and is now Client{clientId}\n");
21 if (clientId != readClientId)
22 {
23 Console.WriteLine($"Client \"{clientUsername}\" (ID: {clientId}) has assumed the wrong client ID ({readClientId})!");
24 return;
25 }
26 ServerLogic.clientsList[clientId].SendUserToAction(clientUsername);
27 }