Here is a list of all functions with links to the classes they belong to:
- s -
- Send() : Client.TCP, ServerSideClient.TCP
- SendAnimationUpdate() : ClientSendHandler
- SendAnimatorParameter() : NetworkManager
- SendAuthPacket() : ServerSendHandler
- SendBandwidthReply() : ServerSendHandler
- SendBandwidthRequest() : ClientSendHandler
- SendHmacKeyPacket() : ServerSendHandler
- SendLatencyReply() : ServerSideClient
- SendMessage() : ServerSendHandler
- SendMessageAll() : ServerSendHandler
- SendMessageToAll() : NetworkChatDemo
- SendPing() : NetworkMonitor
- SendTCPData() : ClientSendHandler
- sendTestMessage() : NetworkManager
- SendTextMessage() : NetworkManager
- SendThroughputData() : Client
- SendThroughputReply() : ServerSendHandler
- SendThroughputRequest() : ClientSendHandler
- SendToAll() : ServerSendHandler
- SendToAllExc() : ServerSendHandler
- SendToClient() : ServerSendHandler
- SendTransform() : ClientSendHandler
- SendUDPData() : ClientSendHandler, ServerLogic, ServerSideClient.UDP
- SendUdpData() : Client.UDP
- SendUpdatedAnimation() : ServerSendHandler
- SendUpdatedTransform() : ServerSendHandler
- SendUserToAction() : ServerSideClient
- ServerSideClient() : ServerSideClient
- SetClient() : Client
- SetHmacKey() : Client
- SetId() : Client
- SetToken() : Client, ServerSideClient
- SetUser() : NetworkUser
- SetUsername() : Client
- ShowList() : NetworkOnlineList
- SizeOfDataAtStart() : Packet
- SpawnMessageEntry() : NetworkChatDemo
- SpawnUser() : ClientReceiveHandler, NetworkManager, ServerSendHandler
- SpawnUserPrefab() : Client
- Start() : NetworkAnimator, NetworkChatDemo, NetworkManager, NetworkMonitor, NetworkServer, NetworkTransform
- StartBandwidthTest() : NetworkMonitor
- StartMonitor() : NetworkMonitor
- StartOnMainThread() : ThreadsController
- StartServer() : ServerLogic
- StartThroughputTest() : NetworkMonitor
- StopMonitoring() : NetworkMonitor
- StopServer() : ServerLogic
- stopThroughput() : NetworkMonitor